Showing posts with label graphics. Show all posts
Showing posts with label graphics. Show all posts

Saturday, March 21, 2009

Best Graphics - The Redux



Last week, I linked you to IGN's best and worst graphics list, and this time, I thought I'd give you my own take on the subject. Mine won't be quite as elaborately categorized, sad to say.

Best

Okami -
Probably one of the most experimental art styles ever used in a game. The asian scroll-art inspired presentation was truly a sight to behold.

Donkey Kong Country
- Released at the height of the bit wars, it looked better than a lot of the games being released on so-called 32 and 64-bit consoles. This is also the game that really made Rareware into a big time developer

Resident Evil REmake - At the time that this was released, there wasn't a single game that looked better. Sure, everything was pre-rendered and thus non-interactive, but it was just so damned good in combination with the horror atmosphere that you really didn't care. Even going back now and playing it years later, the visuals still hold up incredibly well.

Worst

Air Cars -
I always thought early polygonal games were ugly from the start, but this game made no real effort to turn them into recognizable objects. Instead you controlled a non-descript cube hoveirng around shooting at other dully colored geometric shapes.

Red Alarm -
Untextured wireframe models and a bright red color scheme made sure you'd have a headache about 5 minutes into playing.

Feel free to give me your own little lists or even individual games that you think are deserving of either title.

Wednesday, March 18, 2009

The Greatest Graphics of All Time



IGN's put out a list of games with the supposed best and worst graphics of all time. Games were
picked based on 4 categories:

-Biggest graphical jump
-Technical excellence
-Serving a creative vision
-Worst Visuals

Some of the obvious entries are on there like Shenmue (the game whose budget probably helped to put Sega out of the console race) and Jet Grind Radio, but it's really the "worst visuals" ones that are the most entertaining.

Source:
http://games.ign.com/articles/963/963351p1.html